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Название:Flash Catalyst CS5 Bible
Автор:Rob Huddleston
Издательство: WILEY
Год: 2010
Страниц:600
Язык: English
Формат: pdf + code
Размер: 23,8 Mb+147,5 Mb
Learn to use the new Flash Catalyst to create rich Internet applications
Adobe Flash Catalyst enables you to take designs from Photoshop and Illustrator and convert them into rich Flash-based applications—without writing or even understanding one line of code. It may sound too good to be true, but this helpful reference shows you how to leverage the Flash skills you already have in order to convert your ideas into functioning applications. You’ll explore everything from the basics of the Flex framework to using Flash Builder to complete conversion of an application.
Shows you how to use the eagerly anticipated Flash Catalyst to convert assets from Illustrator and Photoshop directly into Flex components without ever needing to write code
Reviews the basics of the Flex framework and rich Internet applications
Demonstrates how to import comps and assets into Flash Builder in order to create an application
Convert your ideas from design into functioning applications—and avoid writing complex code—with this authoritative resource.
Foreword vii
Preface ix
Acknowledgments xi
Introduction xxvii
Quick Start: Dive Into Flash Catalyst CS5 1
Part I: Rich Internet Applications and the Flash Platform 27
Chapter 1: Understanding Rich Internet Applications 29
Chapter 2: Introducing Flash Catalyst 35
Chapter 3: Working with Other Applications 47
Part II: Designing the Application 59
Chapter 4: Wireframing an Application in Flash Catalyst 61
Chapter 5: Creating an Application Comp in Illustrator 87
Chapter 6: Creating Assets in Photoshop 119
Chapter 7: Using Fireworks with Flash Catalyst 151
Part III: Creating the Application in Catalyst 175
Chapter 8: Converting Illustrator and Photoshop Artwork into Catalyst Projects 177
Chapter 9: Converting Artwork to Components 191
Chapter 10: Creating View States 211
Chapter 11: Adding Animation 225
Chapter 12: Working with Design-time Data 233
Chapter 13: Adding Multimedia 239
Part IV: Exporting Projects into Flash Builder 4 251
Chapter 14: Flash Builder 4 and the Flex Framework 253
Chapter 15: Export a Flash Catalyst Project to Flash Builder 275
Chapter 16: Returning a Project to Flash Catalyst 293
Chapter 17: Exporting Catalyst Projects Directly to Flash Player 299
Chapter 18: Creating a Project for AIR 305
Part V: Build a Complete Project 315
Chapter 19: Creating a Design Comp in Illustrator 317
Chapter 20: Importing the Design into Catalyst 371
Chapter 21: Importing Additional Artwork from Illustrator and Photoshop 389
Chapter 22: Converting Artwork to Components in Your Project 407
Chapter 23: Creating View States in Your Project 431
Chapter 24: Adding Data Lists 455
Chapter 25: Importing Your Project into Flash Builder 469
Chapter 26: Connecting Your Project to Live Data 489
Part VI: Appendixes 519
Appendix A: Keyboard Shortcuts 521
Appendix B: Best Practices 529
Appendix C: What’s on the Book’s Web Site 535
Index 543
book
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