Sams Teach Yourself Java in 24 Hours (Covering Java 7 and Android) (6th Edition)

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Автор:Rogers Cadenhead

Название:Sams Teach Yourself Java in 24 Hours (Covering Java 7 and Android)

Издательство:Sams Publishing; 6 edition

Series: Sams Teach Yourself...in 24 Hours

Год:2011

Формат:PDF

Размер:10.55 MB

Язык:Английский

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In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

Full-color figures and clear step-by-step instructions visually show you how to program with Java.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

Notes, Tips, and Cautions provide related information, advice, and warnings.

 

Learn how to…

Set up your Java programming environment

Write your first working program in just minutes

Control program decisions and behavior

Store and work with information

Build straightforward user interfaces

Create interactive web programs

Use threading to build more responsive programs

Read and write files and XML data

Master best practices for object-oriented programming

Create flexible, interoperable web services with JAX-WS

Use Java to create an Android app

PART I: Getting Started

HOUR 1: Becoming a Programmer

HOUR 2: Writing Your First Program

HOUR 3: Vacationing in Java

HOUR 4: Understanding How Java Programs Work

PART II: Learning the Basics of Programming

HOUR 5: Storing and Changing Information in a Program

HOUR 6: Using Strings to Communicate

HOUR 7: Using Conditional Tests to Make Decisions

HOUR 8: Repeating an Action with Loops

PART III: Working with Information in New Ways

HOUR 9: Storing Information with Arrays

HOUR 10: Creating Your First Object

HOUR 11: Describing What Your Object Is Like

HOUR 12: Making the Most of Existing Objects

PART IV: Programming a Graphical User Interface

HOUR 13: Building a Simple User Interface

HOUR 14: Laying Out a User Interface

HOUR 15: Responding to User Input

HOUR 16: Building a Complex User Interface

PART V: Moving into Advanced Topics

HOUR 17: Creating Interactive Web Programs

HOUR 18: Handling Errors in a Program

HOUR 19: Creating a Threaded Program

HOUR 20: Reading and Writing Files

PART VI: Writing Internet Applications

HOUR 21: Reading and Writing XML Data

HOUR 22: Creating Web Services with JAX-WS

HOUR 23: Creating Java2D Graphics

HOUR 24: Writing Android Apps

PART VII: Appendixes

APPENDIX A: Using the NetBeans Integrated Development Environment

APPENDIX B: Where to Go from Here: Java Resources

APPENDIX C: This Book’s Website

APPENDIX D: Setting Up an Android Development Environment

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