Learning C# by Developing Games with Unity 3D Beginner's Guide

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Название : Learning C# by Developing Games with Unity 3D Beginner's Guide

Автор : Terry Norton

Издательство: Packt Publishing Ltd.

Год издания : 2013

Страниц: 292

Формат : PDF

Размер файла: 5,10 MB

Язык : English

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You've actually been creating scripts in your mind your whole life, you just didn't realize it. Apply this logical ability to write Unity C# scripts

Learn how to use the two primary building blocks for writing scripts: the variable and the method. They're not mysterious or intimidating, just a simple form of substitution

Learn about GameObjects and Component objects as well as the vital communication between these objects using Dot Syntax. It's easy, just like addressing a postal letter

Stay logically organized by utilizing a State Machine for your code. Use the simple concept of a State to control your Unity project. You will definitely save time by knowing where your code is located

With your new knowledge of coding, you will be able to look at Unity's Scripting Reference code examples with confidence

In Detail

For the absolute beginner to any concept of programming, writing a script can appear to be an impossible hurdle to overcome. The truth is, there are only three simple concepts to understand: 1) having some type of information; 2) using the information; and 3) communicating the information. Each of these concepts is very simple and extremely important. These three concepts are combined to access the feature set provided by Unity.

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