Купить бумажную книгу и читать
По кнопке выше можно купить бумажные варианты этой книги и похожих книг на сайте интернет-магазина "Лабиринт".
Using the button above you can buy paper versions of this book and similar books on the website of the "Labyrinth" online store.
Реклама. ООО "ЛАБИРИНТ.РУ", ИНН: 7728644571, erid: LatgCADz8.
Название: Learn OpenGL ES: For Mobile Game and Graphics Development
Автор: Mehta P.
Издательство: Apress
Год: 2013
ISBN: 1430250534
Страниц: 220
Формат: PDF
Размер: 6 Mb
Язык: Английский
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.
This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.
You'll learn everything you need to know about:
Creating simple, efficient game UIs.
Designing the basic building blocks of an exciting, interactive 3D game.
Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation.
Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more.
Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes.
Doing all this efficiently on mobile devices with limited resources and processing.
What you’ll learn:
How to install and use OpenGL ES 2.0 on Android.
GLSL ES Fundamentals.
State Management.
Modeling 3D Objects Using Blender.
Using the Perl Mesh Parser.
Vertex Buffer Objects.
Using Color Masks.
sampler2D and samplerCube Uniforms.
Multi-Texturing.
Lambert Illumination Model.
Implementing the Lighting Equation.
Design, write, and build Tank Fence, an interactive 3D game.
Who this book is for:
Learn OpenGL ES is ideal for mobile game and interactive app developers who want to know more about the OpenGL ES engine and and use it to build more sophisticated, graphically-rich games and other apps. While the code is developed on Android, iOS developers will also find this book invaluable.
Купить бумажную книгу или электронную версию книги и скачать
По кнопке выше можно купить бумажные варианты этой книги и похожих книг на сайте интернет-магазина "Лабиринт".
Using the button above you can buy paper versions of this book and similar books on the website of the "Labyrinth" online store.
Реклама. ООО "ЛАБИРИНТ.РУ", ИНН: 7728644571, erid: LatgCADz8.
Дата создания страницы: