Learn SpriteBuilder for iOS Game Development

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Название : Learn SpriteBuilder for iOS Game Development

Автор : Steffen Itterheim

Издательство: Apress

Год издания : 2014

Страниц: 441

Формат : pdf

Размер файла: 11,2 MB

Язык : English

SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development, experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to create a full-featured 2D action game that you can use as a basis for your own games.

You'll learn SpriteBuilder best practices, how to incorporate SpriteBuilder into your game development workflow, and how to use the various features of SpriteBuilder, including game physics, scrolling, menus, and playing audio assets. You'll learn everything from the basics to advanced topics like visual effects, soft-body physics, rendering textured polygons and porting to Android. You'll be using both SpriteBuilder and the latest version of Cocos2D, version 3. If you have a bit of iOS development experience and you want to learn to create imaginative 2D games, Learn SpriteBuilder for iOS Game Development is exactly the book you need.

What you’ll learn

SpriteBuilder and Cocos2D v3 basics

How to design a parallax scrolling game scene

All about game physics in SpriteBuilder from simple animations to breakable joints and soft-body physics

Creating and combining visual effects

Designing menu screens with scroll views

Font management and localization for your game

How to incorporate audio assets in your game

Who this book is for

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