CryEngine Game Development Blueprints

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Название : CryEngine Game Development Blueprints

Автор : Richard Gerard Marcoux III, Chris Goodswen, Riham Toulan, Sam Howels

Издательство: Packt Publishing Ltd.

Год издания : 2015

Страниц: 322

Формат : PDF

Размер файла: 10,3 MB

Язык : English

This book is intended for CRYENGINE game developers, wanting to develop their skills with the help of industry experts. A good knowledge level and understanding of CRYENGINE is assumed, to allow efficient programming of core elements and applications.

Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects

About This Book

Create CRYENGINE games from scratch with CRYENGINE Blank Game Starter-kit

Discover good working practices and tips to quickly jump into making a new level in the game

Build practical game projects and discover advanced concepts of CRYENGINE game development using the examples in the book

What You Will Learn

Create a CRYENGINE game from scratch with the Game Starter-kit

Add custom methods to allow the player/AI to use a weapon

Create complete “start” and “end” game menus using Scaleform and C++

Discover how to use highpoly modeling workflow and techniques within the pipeline for the SDK to use

Use the Crytiff exporter from Photoshop

Export the CHR―the format the engine needs to read the skeleton

Integrate the character in the engine using the character tool

Better understand the rules to create and author skeletons to rig characters designed for CRYENGINE

Debug common setup issues that might appear during production with useful tools

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