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Название : CryEngine Game Development Blueprints
Автор : Richard Gerard Marcoux III, Chris Goodswen, Riham Toulan, Sam Howels
Издательство: Packt Publishing Ltd.
Год издания : 2015
Страниц: 322
Формат : PDF
Размер файла: 10,3 MB
Язык : English
This book is intended for CRYENGINE game developers, wanting to develop their skills with the help of industry experts. A good knowledge level and understanding of CRYENGINE is assumed, to allow efficient programming of core elements and applications.
Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects
About This Book
Create CRYENGINE games from scratch with CRYENGINE Blank Game Starter-kit
Discover good working practices and tips to quickly jump into making a new level in the game
Build practical game projects and discover advanced concepts of CRYENGINE game development using the examples in the book
What You Will Learn
Create a CRYENGINE game from scratch with the Game Starter-kit
Add custom methods to allow the player/AI to use a weapon
Create complete “start” and “end” game menus using Scaleform and C++
Discover how to use highpoly modeling workflow and techniques within the pipeline for the SDK to use
Use the Crytiff exporter from Photoshop
Export the CHR―the format the engine needs to read the skeleton
Integrate the character in the engine using the character tool
Better understand the rules to create and author skeletons to rig characters designed for CRYENGINE
Debug common setup issues that might appear during production with useful tools
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По кнопке выше можно купить бумажные варианты этой книги и похожих книг на сайте интернет-магазина "Лабиринт".
Using the button above you can buy paper versions of this book and similar books on the website of the "Labyrinth" online store.
Реклама. ООО "ЛАБИРИНТ.РУ", ИНН: 7728644571, erid: LatgCADz8.
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