Lua Game Development Cookbook

Купить бумажную книгу и читать

Купить бумажную книгу

По кнопке выше можно купить бумажные варианты этой книги и похожих книг на сайте интернет-магазина "Лабиринт".

Using the button above you can buy paper versions of this book and similar books on the website of the "Labyrinth" online store.

Реклама. ООО "ЛАБИРИНТ.РУ", ИНН: 7728644571, erid: LatgCADz8.

Название : Lua Game Development Cookbook

Автор : Mário Kašuba

Издательство: Packt Publishing

Год издания : 2015

Страниц: 360

Формат : mobi

Размер файла: 6,9 MB

Язык : English

Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua

About This Book

Discover how to solve common and less common problems in game mechanics

Learn about modern computer graphics, sounds, physics, artificial intelligence and much more

Packed with loads of practical examples, step-by-step instructions, and supporting explanations to help you build a modern game engine using Lua

Who This Book Is For

This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch.

The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form.

Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+.

Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.

Дата создания страницы: