Beginning Programming with C++ For Dummies

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Название: Beginning Programming with C++ For Dummies

Автор:

Издательство: Wiley

Год: 2011

Страниц: 431

ISBN: 0470617977, 9780470617977

Формат: PDF

Размер: 57 Mб

Язык: английский

Here's programming made easy (and fun!) with this guide to the popular C++ language

So you're dreaming of the exciting life of a programmer? You can make it happen with this book! Even if you barely know what programming is, you can learn to "speak" the C++ language, install and use the compiler, work with loops, understand objects and classes, get rid of bugs, and write real programs that work. It's all in these pages!

How the thing thinks — understand what a computer needs to work, what an algorithm is, and how programming languages function

Tools of the trade — install Code::Blocks, use the integrated development environment, and write your first program

Express yourself — learn to write simple expressions, declare integer variables, and make decisions within a program

Love loops — use loops and functions, divide your code into modules, eliminate bugs, and master the C++ pointer

Think objectively — grasp object-oriented programming concepts and work with classes and objects

Open the book and find:

What a programming language must do

How to work with integer expressions and character expressions

Tips for keeping errors out of your code

Four essential parts of a loop

Different numerical variable types

Why C++ pointers are important

How to use constructors and destructors

Advanced language features you'll want to know

Learn to:

Think like a programmer and understand how C++ works

Create programs and get bugs out of your code

Master basic development concepts and techniques in C++

Contents:

Introduction.

Let's Get Started.

What Is a Program?

Installing Code::Blocks.

Writing Your First Program.

Writing a Program: Decisions, Decisions.

Integer Expressions.

Character Expressions.

if I Could Make My Own Decisions.

Switching Paths.

Debugging Your Programs, Part 1.

Becoming a Functional Programmer.

while Running in Circles.

Looping for the Fun of It.

Functions, I Declare!

Dividing Programs into Modules.

Debugging Your Programs, Part 2.

Data Structures.

Other Numerical Variable Types.

Arrays.

Arrays with Character.

Pointing the Way to C++ Pointers.

Taking a Second Look at C++ Pointers.

Programming with Class.

Debugging Your Programs, Part 3.

Object-Oriented Programming.

What Is Object-Oriented Programming?

Structured Play: Making Classes Do Things.

Pointers to Objects.

Do Not Disturb: Protected Members.

Getting Objects Off to a Good Start.

Making Constructive Arguments.

Coping with the Copy Constructor.

Advanced Strokes.

Inheriting a Class.

Are Virtual Functions for Real?

Overloading Assignment Operators.

Performing Streaming I/O.

I Take Exception!

The Part of Tens.

Ten Ways to Avoid Bugs.

Ten Features Not Covered in This Book.

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