Blender 3D 2.49 Incredible Machines

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Автор:

Название: Blender 3D 2.49 Incredible Machines

Издательство: Packt Publishing

Год: 2009

Формат: PDF

Размер: 12 Мб

Язык: Английский

Для сайта:

Modeling, rendering, and animating realistic machines with Blender 3D

Walk through the complete process of building amazing machines

Model and create mechanical models and vehicles with detailed designs

Add advanced global illumination options to the renders created in Blender 3D using YafaRay and LuxRender

Create machines such as a handgun, a steam punk spacecraft, and a transforming robot

What you will learn from this book?

Learn the tools and options to use YafaRay to render your images

Arrange a three-point light system, which produces light for renderings where a single object is the main focus of the image

Create a steam punk spacecraft with minute detailing and more UV Mapping techniques to add extra realism to the model

Use Edge Modeling to create, place, and shape different sections and then connect them together to create a base model

Produce cables and wires by using a combination of curves and surfaces

Make use of textures to generate shadows and the impression of depth in models

Make an object look old by adding dust to its texture

Use, set up, and create combustion flares with particles in Blender 3D

Set up composite nodes, and create glare and glow effects with them

Create a photorealistic space environment for the spacecraft with stars and planets using vertices and Halo materials, and add textures to them

Create a curve, and make any type of object use this curve as a path for animation in Blender

Construct an amazing robot that can change its shape and transform itself into a military vehicle

Approach

This book presents practical tutorials and focuses on fun projects. It contains a lot of serious training material, but is presented in a fun and entertaining way.

Who this book is written for?

This book targets game designers/developers, artists, and product designers who want to create realistic images, 3D models, and videos of machines. You are expected to have experience with basic Blender operation, as the book is not a 'getting started' tutorial.

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