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Using the button above you can buy paper versions of this book and similar books on the website of the "Labyrinth" online store.
Реклама. ООО «Новый Книжный Центр», ИНН: 7710422909, erid: MvGzQC98w3Z1gMq1kx5ACoy5.
Название: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
Издательство: Focal Press
Год: 2008
Страниц: 416
Формат: pdf
Размер: 25.6 МB
Thank you for choosing, in my opinion, one of the best books available for next-generation modeling and 3D game art techniques. I would like to take a moment to say a few words regarding the purpose of this book (or, as I would call it, training courseware) and what you can expect to learn from it. Many years ago when I was new to 3D and learning Studio Max, I came across a book I found incredibly enlightening as each chapter took me deeper into an original underwater scene. I came away having learned a great deal from that book and to date have not found another like it. As a veteran 3D artist and professional Maya instructor, I have been longing for a well-structured book on Maya modeling to use as a training aid for my students. Additionally, for some time now, other instructors have echoed the same desire. So when the opportunity came before me to write this book, I was excited for the chance to create something special for educating 3D artists.
Купить бумажную книгу или электронную версию книги и скачать
По кнопке выше можно купить бумажные варианты этой книги и похожих книг на сайте интернет-магазина "Читай Город".
Using the button above you can buy paper versions of this book and similar books on the website of the "Labyrinth" online store.
Реклама. ООО «Новый Книжный Центр», ИНН: 7710422909, erid: MvGzQC98w3Z1gMq1kx5ACoy5.
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